Throughout the [J]ourney, we’re reminded of the interdependence of all things. The wind, the sand, the rocks, the water, the snow. Each hinders and facilitates. The environment itself is your awe-inspiring collaborator and your soul-crushing enemy. Working together with another player empowers both and can bring joyful communion, but in the end you make this journey alone.
The truth is of course is that there is no journey. We are arriving and departing all at the same time. –David Bowie
Games fire our imaginations in ways we’ve yet to fully understand, but gifted designers see a palette of colorful experiences richer than the ones we know. With Journey, Jenova Chen and his collaborators have given us a magic carpet ride that resonates deep in the consciousness of players willing to let go and take that ride.